Impressions....
Location : Rosedale Mall, east of Minneapolis
not that i'm the most expert fighting game-player
among us to comment on this game, but i've played Soul Caliber
I to the point of being a professional button hacker.. i
guess i'm good.. i can kick the ass out of most semi-pro
people at least half of the time...
so here i was Sunday afternoon with nothing
to do.. i was driving around the day earlier looking for
a cd at Sam Goody at most mall locations around where i
live, that after the 4th mall with no success i got to thinking...
"hey, i haven't been to the Rosedale mall in some time..
i fondly remember my last visit, 3 years ago, when a friend
informed me that he had seen an Ehrgeiz arcade machine at
that location..." which was great !!..
so anywho, sunday my pal and i drove out
there to check out the arcade after not seeing one in so
very long... and to my amazement, they had the Soul Caliber
II arcade machine... glorious, i exclaimed to myself...
after which i rushed to the coin machine to purchase some
gameplay... although the Mall of America location is a little
closer... i'd rather get 24 tokens for $5 than 15 at that
capitalistic mountain...
Soul Caliber II is excellent... just as
great as the first one.. that is to say, the second game
in the series, Soul Caliber...
the graphics ??.. looks like a smooth Soul
Caliber to me.. although some people on gamefaqs bash the
graphics because it uses the 246 arcade graphics board instead
of something better... well boo boo.. if you care about
how "crappy" Soul Caliber II graphics are, then
compare the original Soul Caliber I arcade machine to the
Dreamcast version... and just so ya know, the Arcade graphics
of Soul Caliber II do not suck... although they hardly push
any limits.. like i've said, they look like a clear cut,
smooth Soul Caliber I graphics...
voice acting ??.. good lord you couldn't
believe how damn annoying Xiaghua's voice is... i was yelling
more at my character more than the other one kicking my
ass... Nightmare's isn't all that bad... Kilik's is favorable...
Tarim's voice is cute... Astaroth's is terrible... Yun Sung's
voice isn't that bad... and blah blah blah.. the import
will be in japanese so this is irrelevant...
the gameplay ??.. as fluid as it can be,
i guess... it plays exactly like Soul Caliber I, from a
button hacker perspective anyways.. except you can knock
your opponent into a wall.. thats fun.. ^_^.. a little damage
is always welcome... although i haven't really done any
of the other tricks i've read about.. like rolling along
a wall, or pushing off from a wall to increase damage..
unless i'm doing something wrong..
The "new" characters are quite
fun... Raphael is quick and sharp.. like a fencer should
be... he can usually nail a charging opponent very quickly..
and the other "new" character, Tarim, is also
interesting.. she is like a close range Taki... most of
her chain-able combo involve the 3d aspect of the game...
hit, roll around to the right, hit, hit, roll around behind,
hit, hit, finisher hit... unless i was did something cool
with the joystick and buttons that isn't an actual combo...
although there are 2 actual "new"
characters, there are more, but not.. like Cassandra, who
is Sophita's little sister and plays the exact same way..
and Yun Sung, who is Hang Sung's student...
The Arcade mode is the same 8 streaming
battles.. 6 random character battle, a 7th Story battle,
and then the Final 8th battle with the final boss.. the
Story, or Destined Battle, is a nice added touch since the
last.. before the battle you have a bit of dialogue between
the two characters, and then you fight like usual... and
afterward the Final Battle is a bit more drawn out than
in the previous game... the ending is the same with the
still images...
unfortunately Soul Caliber is an exact fighting
game sequel.. nothing more than a new version of an old
classic... it reminds me of SSX Tricky trying to be sequel
to SSX, when its just a new version... not there isn't much
wrong with it, it is unethical to do this but all in the
name of money right ??.. ech..
although its hard to be so mad, when the
game is this fun... how can you make an excellent sequel
to a classic of a game, anyway ?... Soul Caliber I was one
of the few few games that was awarded a Famitsu Perfect
( 40/40 ) ... the dreamcast version anyways...
anywho, despite the unoriginality, Soul
Caliber II is fantastic... i'll be going back there soon
to play for some more hours... whee... for me brothers in
Platteville.. i suggest a road trip to Madison for some
fun to be had... i'm sure there is one around there somewhere
^_^...
just remember.. this pertains to the Arcade
version... keep in mind the differences from the Arcade
version of Soul Caliber I compared to the Home game... WHooo!!!!
- Dyre - 08.03.02
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